Manage your guild, your roster, your raids and your loot in one place — connected to your Discord and to the game itself. Because thirty people clicked yes and twenty-five zoned in, and nothing else knows the difference.
Schedule from the dashboard, it lands in Discord with spec pickers, role caps and a bench.
Web → DiscordOne import string. The leader's client knows the roster, wishlists, DKP and loot rules before the pull.
Web → AddonRoster at every pull, kill times, wipes, every drop and every award. Raiders relay to the leader.
In game/gp sync, copy, paste. Or skip it — we read per-fight rosters straight from your logs.
Kill times, loot, the attendance bar, and the five who clicked yes and never showed.
Web → DiscordDense, fast, and boring in the best way. Hairline cells, monospace numbers, no chrome competing with your data. Officers live here on a second monitor.
| Raider | Attend | Parse | ilvl | Status |
|---|---|---|---|---|
| SylvanneHoly | 98% | 99 | 94 | Core |
| AlthilosProtection | 100% | 81 | 94 | Raid lead |
| FrosthollowFrost | 95% | 100 | 96 | Core |
| MoonbraeRestoration | 74% | 80 | 89 | Trial 4/6 |
| ShivsparkAssassination | 52% | 41 | 83 | 3 no-shows |
Characters verified through Battle.net. Attendance verified by the raid. Parses verified by Warcraft Logs. Nothing is self-reported except when you're free to raid.
No. Only the raid leader, and even then it's optional — raiders who install it relay their data to the leader automatically. If your guild uploads to Warcraft Logs, we read per-fight rosters straight from your reports and you don't need the addon at all.
No, and there never will be. WoW addons can't make network requests, so most tools solve that with a background app watching your game folder. We decided the install friction isn't worth it. One copy-paste per raid, by one person, or nothing at all.
Yes — this was the first thing we built after attendance. Paste the saved-variables export from CommunityDKP, MonolithDKP, RCLootCouncil, Gargul or EPGP and we'll parse it. Two years of history shouldn't be the reason you can't switch.
It stays yours. Your attendance and loot history follow your account, not the guild, and you choose whether it's public. A GM can annotate your record but can never publish or delete it.
Occasionally — every addon breaks on patch day. That's exactly why nothing in Guild Pro is addon-only. Everything the addon captures can also be entered by hand or derived from your logs.
Not yet. Classic first — the pain is sharper, the incumbents are weaker, and the loot culture already runs on DKP and soft-reserves. Retail is on the roadmap once the loop is proven.
Connect an account and your characters, guild and raid history come with you. No password, no forms, nothing to fill in.