Trash BROKE
0:06 · 4 players · 0 mobs · 0 health · 0 deaths · 22:27 into the run
- outcome 55
- safety 100
- activity 0
-
1 Fironah healer 299 C+ 66
Graded as healer — base 66 of 90, credits 0.0 of 10.
- output 70 40%
- efficiency 100 25%
- survival 100 20%
- activity 0 15%
0 damage 299 healing 0 taken 0% uptime
-
2 Geardin dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 0 taken 0% uptime
-
3 Petamember dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 0 taken 0% uptime
-
4 Ìggy dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 1,338 taken 0% uptime
-
1 Fironah healer 50 C+ 66
Graded as healer — base 66 of 90, credits 0.0 of 10.
- output 70 40%
- efficiency 100 25%
- survival 100 20%
- activity 0 15%
0 damage 299 healing 0 taken 0% uptime
-
2 Geardin dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 0 taken 0% uptime
-
3 Petamember dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 0 taken 0% uptime
-
4 Ìggy dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 1,338 taken 0% uptime
-
1 Ìggy dps 1,338 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 1,338 taken 0% uptime
-
2 Geardin dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 0 taken 0% uptime
-
3 Fironah healer 0 C+ 66
Graded as healer — base 66 of 90, credits 0.0 of 10.
- output 70 40%
- efficiency 100 25%
- survival 100 20%
- activity 0 15%
0 damage 299 healing 0 taken 0% uptime
-
4 Petamember dps 0 D 50
Graded as dps — base 50 of 90, credits 0.0 of 10.
- output 50 50%
- survival 100 30%
- activity 0 20%
0 damage 0 healing 0 taken 0% uptime