Free to raid. Free to run. Paying is a boost.
We’ve settled how GuildPro makes money, and the answer starts with what it will never charge for.
Raiding is free. Your profile, your characters, your attendance, your loot and parse history: never paywalled, exportable and deletable any time. Your record of play is yours; selling it back to you would be extortion, not a business model.
Running a guild is free. The bot, signups, recaps, the roster, the loot ledger, the comp builder: the whole operational loop, at any size, forever. The same way a Discord server with a thousand members costs its owner nothing.
Paying is a boost. A Supporter ($5/mo or $49/yr) backs the project and gets a badge, a role in the community Discord, priority in discovery, and one boost to point at a home guild, Nitro-style. Five active boosts unlock the guild’s whole Guild Master plan at $0, and every three past that seat another Raid Leader. A GM can also just fund it at $20/mo, but the point of the design is that they never have to pay alone.
That’s the deal. The data is free because it has to be; the workflow is what you support, and supporting it is something a guild does together.